What spirit are you?
Answer the following questions to see which spirit are you. And add your score to see your results:
1) You are in a battle. Which is more important?
1- Destroying any enemy force
2- Finding a way to the center or heart of the enemy
3- Having a lot of weapons
4- Protecting your own self and allies
5- Making your opponent's work go to waste
6- Surprising the enemy
2) Which part of training do you like?
1- The punching and kicking part
2- Accurate aiming skills
3- Everything
4- Endurance and resistance
5- Improving speed and reflexes
6- Developing my own skills strategically
3) Your weapon of choice is:
1- Anything I can get my hands on! HAAAAAA!
2- The arrow
3- The staff of balance
4- A shield
5- A whip
6- I am my own weapon
4) Your opponent is:
1- Like my punching bag; give him all I got
2- Must have a weak point
3- My opponent?
4- Like a rock, beginning to crumble
5- Definitely sluggish and easily outsmarted
6- A weak fool with a weak mind
5) If you had a choice:
1- FIRE all the way!!
2- The pure, simple LIGHT
3- Balance of THUNDER
4- Unbreakable ICE
5- Swift WIND
6- DARK and sly
Fnd out what spirit you are:
5-8 FIRE Personality: Courageous and ready to take risks, you always try to do your best
In Battle: You like to attack your enemy with all you got, and break through their defense. If you have the chance, you'll try and destroy your enemy and take all the risks. However you're so caught up with the opponent's HP, you tend to forget about yourself.
Goal: To wear out the opponent with all you got before it has a chance to attack
Advantage: You have a main advantage over ICE, as you can penetrate its defense, and still have enough left to fight with.
9-12 LIGHT P: Quiet and very direct, when you glow, you are truly radiant
IB: You tend to try and find the shortest way to the enemy's core. Your attacks are predictable and straight, yet usually hard to reflect. You can pass through almost anything, but you never think about weakening the enemy before you strike
G: To find the weakness of something and annihilate it from there
A: DARK is no match for you, as it can't possibly outsmart something already pure and direct. You can find its vulnerable heart, no matter how hard it tries to hide
13-17 THUNDER P: Full of a lot of energy and quite efficient, your personality is perfectly balanced
IB: It's quantity over quality for you. You're not extraordinary in the sense of attack or defense, but energy is something you are abundant in. If plan A doesn't work, you always have a plan B to Z. In other words you can easily correct your mistakes, as you don't ever have much to lose. You have the ability to change from one position to another efficiently and quickly, but you're never ready to risk more than what is needed
G: To be able to take the enemy down with various plans, without losing too much
A: Against LIGHT, you're hard to beat. Your energy is spread out amongst yourself, so you don't really have a 'weakest' spot. Your balanced attacks are enough to finish off your opponent
18-22 ICE P: Firm and sweet, you have a strong sense of loyalty and friendship
IB: You worry mainly about your allies and, thus, you usually find a way to protect anything of importance. Your high defensive wall makes you untouchable from normal attacks. You can easily hang in a fight for a long time, enough to start building up a great force, because of the fact that you're always on guard. Unfortunately, once your entire defense is penetrated, you are completely helpless.
G: To prevent anyone from hurting you, until you've mustered enough strength or tired them out
A: You're a main threat to WIND, as you are well protected against its quick attacks.
23-26 WIND P: Gracefully athletic, you're quite bright and quick to respond
IB: When attacked, you like to dodge swiftly and make sure the opponent doesn't come too close. You can continuously attack the enemy and get away with it easily. You specialize mainly in counterattacks, but the strength of an attack of yours isn't very strong.
G: To be untouchable but able to scratch the enemy anytime
A: Laugh all you want at THUNDER, because no matter how much energy or plans it has, it won't be able to approach you with its ordinary attacks, whereas you can easily counter fight or rapidly hurt it
27-30 DARK P: Intelligent and sly, you are brilliantly independent
IB: You don't hide, but you like to lurk in the shadows before cunningly striking your opponent. You know how to study your enemy and use its own stupidity against it. You're hard to locate and target, and know how to turn anything into a weapon. You have a tendency to use the element of fear to get close to the enemy and attack when he's at his weakest. However, your clever mind is no match for a pure, true soul
G: To weaken the enemy with twists and turns, and strike him powerfully when's he's barely able to stand up.
A: As you have the ability to slow down and dilute the awesome power of FIRE.
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